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A review by pearl35
Bible Adventures by Gabe Durham
4.0
How could a small gaming company survive in a world where Nintendo installed chips to make sure that no unauthorized games could be played on their NES system, or where any major store who sold unauthorized games would find themselves without the blessings of Nintendo? The out of the box answer was to make "Christian" games--collect animals 2x2, work up to fighting Goliath by hurling things at Philistines, launch baby Moses into the river--created by a team of people who had almost no interest in religion, but sold enthusiastically by Christian book stores and allowed by strict parents. Durham takes on one of the oddities of his childhood, along the way examining the economic world of Christian stuff, big gaming companies, programmers and retro-players.