A review by karenaparker
Explorer's Guide to Wildemount by Wizards RPG Team, Matthew Mercer

5.0

I had to skim this book, unfortunately, which makes my review a little bit skewed. But from what I gleaned of it, this is a well-organized references of all the places, people, and perils of Wildemount! For any DMs looking to run a game in this setting, I recommend running Frozen Sick or any of the other starter adventures included, then just letting the party wander the world. They’ll have a lot to explore with all the different towns and locales, and some of the additional adventure hooks would make great starts to other one-shots or side adventures even in a different setting.

Looking forward to potentially referring to this when I run Call of the Netherdeep soon!