Black Art of 3D Game Programming by André LaMothe
Black Art of 3D Game Programming

André LaMothe

Black Art of 3D Game Programming

André LaMothe

1174 pages first pub 1995 (editions)

nonfiction computer science informative reflective medium-paced
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Description

Written by a master programmer, this book explains in detail what's behind the programming of those complex, mesmerizing video games. LaMothe makes clarity a priority, discussing math, projections, hidden surface removal, lighting, and transformat...

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