Game Architecture and Design: Learn the Best Practices for Game Design and Programming by Andrew Rollings, Dave Morris

Game Architecture and Design: Learn the Best Practices for Game Design and Programming

Andrew Rollings, Dave Morris

742 pages first pub 1999 (editions)

nonfiction informative slow-paced
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Teaches design, architecture, and management--the things programmers need to know before they can even begin writing code! Provides real-life case studies of what works and what doesn't. Takes the reader through all the necessary game creation ste...

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