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152 pages • missing pub info (editions)
ISBN/UID: 9780262046312
Format: Hardcover
Language: English
Publisher: Not specified
Publication date: Not specified
Description
Deception and betrayal in gameplay are generally considered off-limits, designed out of most multiplayer games. There are a few games, however, in which deception and betrayal are allowed, and even encouraged. In Treacherous Play, Marcus Carter ex...
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152 pages • missing pub info (editions)
ISBN/UID: 9780262046312
Format: Hardcover
Language: English
Publisher: Not specified
Publication date: Not specified
Description
Deception and betrayal in gameplay are generally considered off-limits, designed out of most multiplayer games. There are a few games, however, in which deception and betrayal are allowed, and even encouraged. In Treacherous Play, Marcus Carter ex...